Sindbad~EG File Manager
import re
import sys
from contextlib import suppress
from typing import Iterable, NamedTuple, Optional
from .color import Color
from .style import Style
from .text import Text
re_ansi = re.compile(
r"""
(?:\x1b\](.*?)\x1b\\)|
(?:\x1b([(@-Z\\-_]|\[[0-?]*[ -/]*[@-~]))
""",
re.VERBOSE,
)
class _AnsiToken(NamedTuple):
"""Result of ansi tokenized string."""
plain: str = ""
sgr: Optional[str] = ""
osc: Optional[str] = ""
def _ansi_tokenize(ansi_text: str) -> Iterable[_AnsiToken]:
"""Tokenize a string in to plain text and ANSI codes.
Args:
ansi_text (str): A String containing ANSI codes.
Yields:
AnsiToken: A named tuple of (plain, sgr, osc)
"""
position = 0
sgr: Optional[str]
osc: Optional[str]
for match in re_ansi.finditer(ansi_text):
start, end = match.span(0)
osc, sgr = match.groups()
if start > position:
yield _AnsiToken(ansi_text[position:start])
if sgr:
if sgr == "(":
position = end + 1
continue
if sgr.endswith("m"):
yield _AnsiToken("", sgr[1:-1], osc)
else:
yield _AnsiToken("", sgr, osc)
position = end
if position < len(ansi_text):
yield _AnsiToken(ansi_text[position:])
SGR_STYLE_MAP = {
1: "bold",
2: "dim",
3: "italic",
4: "underline",
5: "blink",
6: "blink2",
7: "reverse",
8: "conceal",
9: "strike",
21: "underline2",
22: "not dim not bold",
23: "not italic",
24: "not underline",
25: "not blink",
26: "not blink2",
27: "not reverse",
28: "not conceal",
29: "not strike",
30: "color(0)",
31: "color(1)",
32: "color(2)",
33: "color(3)",
34: "color(4)",
35: "color(5)",
36: "color(6)",
37: "color(7)",
39: "default",
40: "on color(0)",
41: "on color(1)",
42: "on color(2)",
43: "on color(3)",
44: "on color(4)",
45: "on color(5)",
46: "on color(6)",
47: "on color(7)",
49: "on default",
51: "frame",
52: "encircle",
53: "overline",
54: "not frame not encircle",
55: "not overline",
90: "color(8)",
91: "color(9)",
92: "color(10)",
93: "color(11)",
94: "color(12)",
95: "color(13)",
96: "color(14)",
97: "color(15)",
100: "on color(8)",
101: "on color(9)",
102: "on color(10)",
103: "on color(11)",
104: "on color(12)",
105: "on color(13)",
106: "on color(14)",
107: "on color(15)",
}
class AnsiDecoder:
"""Translate ANSI code in to styled Text."""
def __init__(self) -> None:
self.style = Style.null()
def decode(self, terminal_text: str) -> Iterable[Text]:
"""Decode ANSI codes in an iterable of lines.
Args:
lines (Iterable[str]): An iterable of lines of terminal output.
Yields:
Text: Marked up Text.
"""
for line in terminal_text.splitlines():
yield self.decode_line(line)
def decode_line(self, line: str) -> Text:
"""Decode a line containing ansi codes.
Args:
line (str): A line of terminal output.
Returns:
Text: A Text instance marked up according to ansi codes.
"""
from_ansi = Color.from_ansi
from_rgb = Color.from_rgb
_Style = Style
text = Text()
append = text.append
line = line.rsplit("\r", 1)[-1]
for plain_text, sgr, osc in _ansi_tokenize(line):
if plain_text:
append(plain_text, self.style or None)
elif osc is not None:
if osc.startswith("8;"):
_params, semicolon, link = osc[2:].partition(";")
if semicolon:
self.style = self.style.update_link(link or None)
elif sgr is not None:
# Translate in to semi-colon separated codes
# Ignore invalid codes, because we want to be lenient
codes = [
min(255, int(_code) if _code else 0)
for _code in sgr.split(";")
if _code.isdigit() or _code == ""
]
iter_codes = iter(codes)
for code in iter_codes:
if code == 0:
# reset
self.style = _Style.null()
elif code in SGR_STYLE_MAP:
# styles
self.style += _Style.parse(SGR_STYLE_MAP[code])
elif code == 38:
# Foreground
with suppress(StopIteration):
color_type = next(iter_codes)
if color_type == 5:
self.style += _Style.from_color(
from_ansi(next(iter_codes))
)
elif color_type == 2:
self.style += _Style.from_color(
from_rgb(
next(iter_codes),
next(iter_codes),
next(iter_codes),
)
)
elif code == 48:
# Background
with suppress(StopIteration):
color_type = next(iter_codes)
if color_type == 5:
self.style += _Style.from_color(
None, from_ansi(next(iter_codes))
)
elif color_type == 2:
self.style += _Style.from_color(
None,
from_rgb(
next(iter_codes),
next(iter_codes),
next(iter_codes),
),
)
return text
if sys.platform != "win32" and __name__ == "__main__": # pragma: no cover
import io
import os
import pty
import sys
decoder = AnsiDecoder()
stdout = io.BytesIO()
def read(fd: int) -> bytes:
data = os.read(fd, 1024)
stdout.write(data)
return data
pty.spawn(sys.argv[1:], read)
from .console import Console
console = Console(record=True)
stdout_result = stdout.getvalue().decode("utf-8")
print(stdout_result)
for line in decoder.decode(stdout_result):
console.print(line)
console.save_html("stdout.html")
Sindbad File Manager Version 1.0, Coded By Sindbad EG ~ The Terrorists